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Old 12-12-2005, 09:54 PM   #4 (permalink)
zbutter
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Zbrush to 3D Studio Max 7 Script

Export a mesh from Zbrush and modify it in Max, then export it and run the script.
Written by David Svantner. Click for homepage.



The script will generate a new .obj file.
(it needs the original .obj exported from Zbrush and the new .obj from Max)
Refresh the model in Zbrush(import tool in edit mode)===>and the Zbrush will use the updated geometry correctly on all subdiv levels!!

(useful in applying a new pose in Max after the Zsculpting.Changing the UV generate crashes in ZBrush)

http://svan.uw.hu/resources/ZtoMAXtoZ_onlygeometry.rar
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