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StreetRace: Toyota Celica
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10-12-2005, 04:22 PM
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v_nitro
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Yeah i think MeshSmooth doubles the number of polygons for each iteration (sorry if i misspell lol). What it does is divides each face and avarges the positions of the new geometry to provide a smooth finish :)
Good luck with your project dude!
v_nitro
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