| i have used brazil until i just recently got max6, now im trying to understand MR. i think brazil's hdri rendering is really great. and now i understand how to do the samething in MR. it might just be me but i still think brazil does it better... anyway when i try to do the blue material for the plates. the one with the fresnel falloff - raytrace maps thing. i copy the settings right off, but still it doesnt look like it should. my gets a white rim around the object.
any ideas on this?
martin |