For this tutorial I assume you got a fair bit of brain and experience with 3D Studio MAX. Reset your scene and start by making a cone with radius1: 10, radius2: 150, Height: 800, Height segments: 80, Sides: 40 and mark the “Generate Mapping Coords” This will make the basic sharp of the smoke. It […]
3DS Max232 Videos
This tutorial is dedicated to 3DM3 community. 1.Intro 2.Game modeling workflows 3.Tools used 4.Workflow used for Varga 5.Final model You could also check the first part of this tutorial : Varga hair tutorial (low poly game character hair) This is not a step by step tutorial. I will summarize the workflow i used for one […]
Fabio Bautista shows us how to create Red Hulk, a comic book character
This is a new tutorial from VrayGuide
VRayDirt is one of my favorite maps in VRay, I just love the extra AO that this map can produce!
This tutorial is fundamentally based on how to import vector files from Adobe Illustrator into Autodesk 3ds Max for further modeling work to be done on it.
In this tutorial Crystal Russell will show you how to model a sideboard buffet for an interior scene using 3D geometry
Taken from NURBS Zebra Diagnostic Shader, this map can help you detect subtle modeling artifacts. To read more about high quality 3D modeling car in polygons please visit: https://www.ebalstudios.com/blog/modeling-cars-polygons To download the HDRI: https://gumroad.com/ebalstudios
Hello and welcome every buddy to my (Reactor Motor) tutorial. Many of the people who asked me about reactor function in 3ds max and they asked me different kind of question about reactor in 3ds max and I tried to answer them, I realize that I should write some reactor tutorials for those who need […]
This soundless tutorial is created to show you a easy and straight forward way to model a bottle and putt it in to a HDRI scene in 3ds max 9. The tutorial will give you a view of a simple glass and liquid material using mental ray materials. also make notise of the diffrence between […]
This is a 7 minute video tutorial showing how to create an explosion in Fumefx, using an animated object as emiter, also shows all basic tips to get nice shader and fume sculpting.
In this tutorial you will learn how to create a low poly city with a free plugin call Greeble.
A new tutorial by Hani Mohammadi deals Vray Light Material
The following tutorial assumes that the user has a basic knowledge of 3Ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces. When using a bitmap in the “VrayLightMtl” or mental ray “Self Illumination (Glow)” toggle, the texture display is often overridden by its default […]
This is how you can make any car 3d model using photo reference
Hello friends, in this tutorial I will show you how to instance one single object to hundreds in the scene by having just one single object in the scene, if notice sometime some people has done their models and they want to attach it into motion path or wants to have allot of the same […]
Step 1: Setting up the scene Ok, first of all create a cube and convert it into and Editable Poly, then inset one side into a small box and delete it. Then add a shell modifier with "outer amount" equal to 5. Then inside of the box, make a small teapot…just as an example Step […]
Hello everyone, my name is Han Yu. I’m very happy to create this tutorial and honored to share this with you.
After the high popularity of „modeling iPhone4 in 3dsmax “ we decided to do a tutorial for another popular mobile, HTC Desire S.
In this series of five tutorials we will explore features of Forest Pack introduced since version 3.6.
Hi, we would like to present one of our work. We created tutorial to show you our workflow.