This is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ). My inspiration for writing it, was that as a long time videogame artist used to working with real-time constraints, I wanted to learn high resolution modeling techniques, and I couldn’t really find […]
Making of’s231 Videos
In this tutorial Hemant Dangare shows us how he was making “ Ganesha” , the god with the face of an elephant.
The character was based off of a book called Mistborn
Following, I present you the process of creation of the matte painting”Distant Shores”, inspired by the magnificent works of matte artistsDylan Cole, Steven Messing and Yannick Dusseault (among others). This painting is also fruit of the many things I learned from the book”D’Artiste: Matte Painting” (Ballistic Publishing) which compiles some of the richest collection of […]
Hi everybody. In this tutorial we will see how we can design whole bathroom, light and render it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and Photoshop
I have put together a short “making of” of my latest personal piece, called “Final Stand”.
This tutorial is targeted at those with an intermediate level of modeling and texturing experience and it’s meant to be a „making of”.
This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go.
Fabio Bautista shows us how to create a female amazon warrior
Fabio Bautista shows us how to create Red Hulk, a comic book character
My name is Plamen Iliev and in this article I’ll try to explain the process of creating my 3D character Assassin.
Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]
This is my new model that I’ve done in my free time
A taste of the Oscar Nominated Visual Effects behind the mind-bending world of the Mirror Dimension for Marvel Studios Doctor Strange.
Spellwork Pictures have posted a behind the scenes video of their work for Rocco’s Carrot.Thank’s to all artist who did a wonderful job. Enjoy watching.
In the process of Alien creation I would be able to experiment and explore a little more of the possibilities of ZSketch tools
Bueno, pues aquí os dejo esta pequeña blasfemia/homenaje al genial ilustrador británico, Brian Froud, director artístico de pelis como “Cristal Oscuro (Dark Crystal)” y “Dentro del Laberinto (Labyrinth)”.
In this tutorial we use the free plugin Greeble
I made this character to add it to my personal portfolio, I will show you how I created it.
You can support me at: https://patreon.com/yanalsosak Full image at: https://www.artstation.com/artist/yan… Programs Used: Blender and Photoshop.
This tutorial shows the process of creation of the character called “Sanlik”.This creature was designed for a short film that I wrote 2 years ago.