In this making-of I’ll be showing you how I used 3ds max & Photoshop to create a 3d/paint-over concept piece…
Making of’s132 Videos
I made this image for a contest, where we´ve got to illustrate a Portuguese football player
In this tutorial I will be showing the process and some techniques I generally use to create my artwork. Starting at how I approach sketching my initial designs, I will detail the steps I take that lead to the final rendering, I hope you can apply this method to a variety of your art projects […]
This tutorial is a project overview for my imageCalamity Jane . This image is a personal project maybe you can say just make for for fun. In this tutorial I will not go in detail explanation, assuming that reader has some basic knowledge of modeling and rendering …
“Punk” is a character inspired from one of the models of 3d.sk. The intention was to make a character aesthetically pleasing, stands out from the rest and has a unique design. After some research I found out that, there were not many models of punk type characters, so I decided to go in that direction. […]
The work consists of an old office room in good condition, still in use even now. I started this work wanting to create a silent story, so I made the components of the room appear to be speaking for themselves.
After almost 5+ years of experience with mentalray it was a real pleasure trying something new. This was a project I started few years ago, but it never grew to more than initial sketch and simple scene blocking in 3D.
The idea of creating a bust of a soldier, came the need to not have seen anything of this digital character so controversial. I maturing the idea of seeking references and finally ended up setting the project staff.
First and most important part is to imagine what you have to or what you want to create. After few hours I’ve chosen to sculpt werewolf. It’s half human, half animal and it has clothes. So many different issues to face up.
I will try to show you how I proceeded to get the Hammerburst II from “Gears of War 2” done. So I will try to explain my modeling, texturing, rendering and final compositing work flow for it.
In this making of I will show you my way of working and I will tell you something about the progress and some techniques that I used for the image.
This making of is about planning a scene, modeling and managing the scene. You will probably be surprised but the most important steps for this particular scene were the Planning and the Managing.
What I would like to do is to pick the animals and their characteristics that more fascinate me. During a recent travel I have taken a photo at the Bird Park of Kuala Lumpur. Immediately I’ve been captured by the expression of this parrot.
Since my project was related to well known public person finding good references was easy task but it was impossible to find images that could be useful for assembling good image plains so i relied mostly on eyeballing techniques.
Hello viewer My name is Gourav Sharma .3D Asian girl is my 1st attempt to make a realistic looking 3d girl! software i used -3ds max 2008 and photoshop cs3
This is a making of. Please see and call me per mail if it is good to publish your website.
It was obvious that a female character was an ideal subject. I knew I wanted to create a girl with an imposing beauty.
In this image, artist make the dirty flooded water bathroom and fish tries to survive there in between of leaked pipes.
Find out step by steps photoshop tutorial “Making of Lust” took lot of effort and patience in drawing, using the optical mouse.
Initially was defined data storage framework for using in current project. Development of unified file names system will save your time for search of necessary files and scene elements, for transferring of project to different PC, for shared work on project and in many other cases.
Greetings to everyone interested in the work of “Dream”. For the next few minutes I, Alex Kashpersky or, RIDDICK, will be with you.