This scene was created in 3ds max, rendered using Vray and then composited in Photoshop and was inspired by my love of victorian architecture.
This tutorial diggs deep into the unknown land of head modelling.
In this tutorial we will model three lamps starting with a simple one and continue with more difficult using poly modeling technique in 3DsMax.
The Making of Gryphon Bot: Texturing and Matarials (Part 20 – 23).
Part 3 of 6 is on modeling the middle section of the foot.
In this series of video tutorials, you will learn how to do the modeling of a bedroom.
Part 2 of this 6 part video series deals with building the heel